Can we all agree Dota 7.00 afterward became a huge perma-fighting meta? And that's bad for the game because of how different strategies are jeopardized because of that? I think there's no need to rechange a lot of things, but this one seems crucial to me: - Make AoE gold (which comes as partially from hero killing and being around hero kills) not reliable gold! - The hero killing/tower/Hand of Midas/Courier/Track/Roshan gold keep being reliable gold! Why? That has the power to stop the suicidal perma fights happening around the map, because currently AoE gold + pushing resulting from that is so much better for gold/exp gains than creep/neutral farming, to a point that's almost the only possible strategy. If you achieve kills but ends dying in the proccess, you should use your quick buy button if you wanna profit from that money instead of brainless diving everywhere everytime.