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[Talent] Silent Techi

Discussion in 'Remakes' started by Skurai, Sep 13, 2018.

  1. Skurai

    Skurai Member

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    Level 15 talent - 50% chance that a landmine silently goes off. (Remove the +4 mana regen talent for this option)

    This means instead of hearing that warning sound when an enemy goes into landmine range, there is a 50% chance the sound does not occur.

    Some enemies will be blown up without realizing it (especially if the mine is hidden via trees,etc) and some will get a little paranoid on the location of mines because the sound isnt consistent....depending on situation of course.

    Do note, the mines are still visible to enemy when triggered, just no sound warning 50% of the time.
     
    Last edited: Sep 13, 2018
  2. Lompie

    Lompie New Member

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    Mar 21, 2018
    Pretty great way mess with the enemy
     
  3. Daddy Sven

    Daddy Sven Moderator Staff Member

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    daily reminder rng should be kept to a bare minimum in this game
     
  4. Skurai

    Skurai Member

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    Yep it is lol

    wat is rng?
     
  5. Wrooks

    Wrooks Member

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    any instance of randomization
     
  6. AbyssPetra

    AbyssPetra Member

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    why not let the mines have debuff that warns the enemy. So that when the debuff runs out, all the OLD mines are silent.


    Put the debuff like 120 seconds, can be dispelled, also add invisibility as a buff, so that if dispelled, it won't warn but you can see it.
     
  7. Skurai

    Skurai Member

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    That could work too. 60 seconds perhaps.