Discussion in 'Hero Ideas' started by Wrooks, Oct 8, 2016.
Seems to work just fine. Did you not use the @ symbol?
This is my cool hero suggestion https://playdota.com/threads/grzzl-the-boogeyman.3465/
If you can give it a look.
All things shall be reviewed in time.
I promise you.
How's my new signature?
Truly a thing of beauty. I understood exactly what it was as soon as I saw it. Sleekly designed.
The heroes themselves however are not there yet. Might have got on the wrong train of thought.
Also, @summer-penguin you should really fix your spelling of the word "coming"
I sometimes think that you are confusing it with a similar word, the one with a much more moist and explosive definition. Just a nitpick, sry.
You always spell it as "comming" or "upcomming." Need I say more? XD
Well, maybe I meant what I spelled, have you considered that possibility? =|
(I thought both ways were spelled the same)
(thanks for clearing that up, carl.. damn)
I like a lot of the recent new heroes
that is all for now
Which ones specifically?
I'll be checking them soon enough. I'll be back in no time.
I'm working on something that I think everyone here would like (especially @summer-penguin ) or at least apreciate if they dont really like it.
Got me interested.
I do like the things I like.
Most certainly I'll like yours very much if I do really like it.
I haven't really had the chance to check your Angel. Not yet. Though I am looking foward to.
And... I've been thinking about bumping Pixie for a while, to update and improve this already good looking page 1 of ours.
I've got nothing working sadly. i did think about posting a discussion topic about what should go into talents and what into Aghanim's but I'm pretty sure it's already been discussed here and I'm not looking through 26 pages to find out.
Holly cow there's been a couple big patches since I last looked at this game.
All respawn talents removed, TY TY those were lame.
My NS suggestion got added. Glad I'm on the same page as the devs, woop.
Talents are getting as wacky as they should be. That 'what goes into Agh/Talent' thing is a legit complex topic now. At last.
Maybe Valve is starting to take ideas from here instead of Reddit.
Amen to that, brother.
Well i suggested increasing all attributes gain by 0.3. Only str got that so idk
Hey, guys. I've got an idea for a hero. I think, however, that with how out-of-control all of this abilities can get (since they all multiply and multiply multiple layers of damage and debuffs), I'm concerned if he should be simplified. Anyway, here he is:
Hades, the Gravedigger
Whacks down with his spade. Creates a Grave at his location, which damages and stuns enemies in its area and enemies in any overlapping Graves. Each Grave slows enemies inside it, and enemies in any overlapping Graves. Multiple slows stack. Each Grave does not expire if there are any units in it or in any overlapping Graves.
Deals 60/80/100/120 damage
Stuns for 1 second
Lasts 4 seconds
Slows by 7/8/9/10%
Costs 70 mana
Puts soil on top of the area. Deals damage over 1 second to every enemy within the area, reduced by 50% their movement speed. Additionally, casts the current level of Grave at the location of any enemy killed by Burial.
Lasts 1 second
Base damage: 200/275/350/425
Damage reduced by: 50% of damaged unit's movement speed.
Costs 100/105/110/115 mana
20/18/16/14 second cooldown
Applies 'Undertaken' to the attacked enemy, which causes any debuffs on them to be unable to expire while Undertaken. Adds damage to attacks based on the number of debuffs on the attacked enemy.
Additionally, if the attacked unit is in a Grave, this damage will also hit any units in that Grave and any overlapping Graves.
Lasts 1 second
Deals 8/12/16/20 damage per debuff.
Journey to the Underworld (pierces spell immunity)
Drops a headstone on an enemy. Reduces movement speed by a specific number, and can reduce below 0. Any amount of negative movement speed is deducted from maximum HP, attack speed, maximum mana, and any damage they deal. The target is immune to positive buffs for the duration.
Reduces speed by 400/650/800.
Lasts 10 seconds.
Costs 175/220/275 mana
75 second cooldown
Separate names with a comma.