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Doom's Infernal Blade should enable particle effect just like Kunkka's Tidebringer.

Discussion in 'Visual & Gameplay Ideas' started by majan_pl, Oct 9, 2016.

  1. majan_pl

    majan_pl Member

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    Just small visual change that would change the particle effect on doom sword.

    I suggest it to be lit on fire only when Infernal Blade is off cooldown. This is how it looks right now:
    [​IMG]
    And how it works on Kunkka:
    [​IMG]



    BTW small thing that I have noticed after taking those screenshots, the fountain and tower armor auras swapped their positions for some reason.
     
  2. Jon

    Jon Member

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    Great idea! Really simple, but useful. Screenshots made it easy to understand, too: nice one.
     
  3. summer-penguin

    summer-penguin Moderator Staff Member

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    It doesn't?
    Well, it should.
    [​IMG]
     
  4. Blamagenkind

    Blamagenkind Member

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    Wow! I didn't even realize that. Nice idea.
     
  5. Skurai

    Skurai Member

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    t-up on concept. In a way abit of a nerf to him as enemies now know if it is no cooldown or not but nevermind
     
    Nazeekan likes this.
  6. Black Arrow

    Black Arrow Member

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    Make the sword have flames! (y)
     
  7. Oesile

    Oesile Member

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    Jakiro has a visual indicator for liquid fire too, he drools lava or something.
    Maybe Tusk should have a visual effect too, but that'd be a big nerf considering it's his ultimate.
    The visual indicator is a trait shared by only two autocast abilities with cooldowns, and there are only 4 of thos so I wouldn't say it's the norm, but it does look pretty cool.
     
  8. Daddy Sven

    Daddy Sven Moderator Staff Member

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  9. Dehua_Darbuya

    Dehua_Darbuya Member

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    But it already has flames. :eek:

    I'd rather it didn't have flames when off, similar to how Tidebringer doesn't drip water when turned off but that's just me.

    Great idea nonetheless. T-up! :D
     
  10. Dark Mizuki

    Dark Mizuki Member

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    Certainly T-Up here as well. I hope they could do this change.